POE fails to start the download once installed... Any idea why?
I've not used wine before.
DarkPlayer
cwre: i can not say why it does not work, but i already see some problematic things with this guide
cwre
DarkPlayer: like what? It's possible that's why it's not working.
DarkPlayer
not that critical, but setting the video memory should not be necessary, Wine Staging can detect it automatically using the binary nvidia driver or recent mesa versions
winetricks glsl=disabled is also very dangerous, it may improve performance, but can also heavily break things
it disables the support for glsl shaders and uses the legacy arb shader implementations that is heavily outdated
it might contains bugs and lacks support for a lot of d3d10/11 features, not sure if it sufficient for d3d9
activating the legacy code will also print warning when you run any executable with it
cwre
Yeah. I saw that.
I'll unset memory
Then I'll try it without glsl
Or with...
DarkPlayer
i am not sure if usp10 msls31 necessary, but always keep in mind that winetricks installs very outdated versions of libraries (often from windows 2000) so they can be incomaptbile with modern software
cwre
Considering now it's disabled.
DarkPlayer: how do I un-winestricks?
DarkPlayer
this is not perfect, but removing the override from the library tab in winecfg is often sufficient
however, i can not tell you whether they are needed or not and it does not look like they are related to your problem
cwre
Hmm, okay.
Well, removing the video memory made it load longer that it would before failing
Yeah, seems like the setting of the memory messed itup.
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mcnick
Can anyone give me a hand with debugging something?
slackner
mcnick: as a start, you should probably describe the problem you have ;)
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mcnick
I'm getting fixme:module:load_library unsupported flag(s) used (flags: 0x00000800) but it's not giving me any information on what its trying to load
slackner
mcnick: fixmes are not errors. this specific fixme is usually harmless and can be safely ignored
mcnick
usually harmless?
It's the only odd thing I'm getting that I can see
slackner
mcnick: unfortunately not all issues are immediately visible from the terminal output. can you describe a bit more exactly what you are trying to debug?
mcnick
Trying to figure out why battleye hangs at starting service. I solved a few issues that were causing it to fail, but now it just sits there.
slackner
mcnick: so it just hangs? you might be able to find out more information by attaching with a debugger or running wine with WINEDEBUG=+relay
mcnick
It's responsive, like not frozen, I can move the window and close it. But it says starting battleye service.... and that's it
I can give that a shot\
slackner
mcnick: services run as a separate process, you should check what the service process is doing here
mcnick: probably the service process crashed or hangs during initialization