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jpleau
Under what OS are the debian sid packages built?
2:59 AM
slackner
jpleau: under debian sid
2:59 AM
jpleau
3:00 AM
That's why I was asking, maybe I did somethign wrong to generate the files though
3:00 AM
DarkPlayer
jpleau: the build dependencies are gcc-4.5 | gcc-4.7 | gcc-4.9 | gcc-5 (>= 5.3)
3:01 AM
3:02 AM
jpleau
DarkPlayer: yup I looked at d/control, gcc-5 is definitely available. I think it is a bug with the dependency desolver
3:02 AM
let me try another
3:04 AM
DarkPlayer
jpleau: we use mk-build-deps -i -r -t "apt-get -y" debian/control to install the dependencies
3:04 AM
3:05 AM
jpleau
DarkPlayer: Yea I would do that but I'm trying to build it from my build schroots
3:05 AM
I'll do it manually if it fails though
3:05 AM
with mk-build-deps like you mentionned
3:07 AM
3:07 AM
if all works i will file a regression on winehq
3:08 AM
slackner
jpleau: current wine staging reverts this commit, ehoover also encountered a crash caused by this commit
3:08 AM
jpleau: there is already a bug report on
winehq.org
3:08 AM
jpleau
slackner: /o\ I spent all my evening on this, nooo
3:08 AM
but I'm glad it's fixed :)
3:08 AM
slackner
jpleau: its not fixed yet, but the issue is known ;)
3:09 AM
DarkPlayer
well, reverted in staging ;-)
3:09 AM
slackner
DarkPlayer: i wouldn't call that a fix, its really mysterious that this patch causes crashes
3:10 AM
jpleau
slackner: my issue was an app needs to inject a dll into a game (to be precise: tMorph with WoW). Reading the commit message made me scratch my head too, but it fixed it
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ariscop
9:14 AM
release version of steam uses them, could be useful for debugging
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hackomatic
ariscop: what is the use for that? apparently the exception is for the debugger only
9:49 AM
ariscop
hackomatic, makes thread names visible in htop or similar, and some applications do use them
9:50 AM
hackomatic
it's not supposed to be set when there is no debugger
9:52 AM
ariscop
when there's no debugger it's a caught exception
9:53 AM
learn_more
it is a debugging aid implemented by microsoft, but it has been implemented by many more since then
9:54 AM
hackomatic
ariscop: despite the limitations (no support for not current thread) what's the use for that outside of wine?
9:54 AM
learn_more
none, since it is a windows mechanism?
9:54 AM
ariscop
context, tells you what a threads doing
9:54 AM
hackomatic
learn_more: it's a windows debugger feature
9:54 AM
learn_more
ya?
9:54 AM
so without wine, its of no use on linux
9:55 AM
hackomatic
my feeling as well
9:55 AM
ariscop
i assumed hack meant on windows
9:55 AM
learn_more
with wine, its usefull
9:55 AM
but it is not correct, since you can also set the name of another thread
9:55 AM
hackomatic
learn_more: wine has nothing to do with it
9:55 AM
ariscop
since it's built on seh there's no meaningful use outside of win32
9:55 AM
learn_more
yes
9:56 AM
and that's where wine comes in
9:59 AM
ariscop
it's just nice to have
10:00 AM
"oh this threads misbehaving" *open htop* "something to do with [name]"
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aww, my wine testbot account died
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anyone online with a testbot account?
11:29 AM
nevermind, mine apparently isn't dead
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learn_more
ariscop: for future reference, i have a testbot acct
13:56 PM
but this channel is usually not on top, so a highlight speeds things up
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Freso
What a rhyme!
15:55 PM
learn_more
ikr
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t-ask
Hi I'm using KDE PLasma there is an option to disable the compositor while playing games in fullscreen.
17:27 PM
Does this also work if I use Wine virtual desktop resolution?
17:28 PM
also it seems that playing Guild Wars 2 the game still gets slower over a period of playtime (texture unload too slow maybe?!)
17:29 PM
If I use virtual desktop resolution it seems to be a bit better
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