if it's reproducible for me then I'll note that in the report and again here
though one can get to the ability to display the HUD within about 5 minutes of gameplay
stupid copyright law
i'd rather just, er, "lend" someone my copy
ok, demo installing
as a side point the game is really unstable if you alt-tab out of it
but i'm not sure whether it's worth reporting that
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as my experience is that lots of games are unstable like that in wine
playing the game intro now...
i kind of wish i hadn't installed this game now, rip my free time
DarkPlayer, yep, demo does it too
DarkPlayer
okay good to know, so I can test it later
aphirst
also a specific set of fixme commands get spammed to the console when i run it
i'll post those along with that info in the bug report now
done
I might try to generate a brief logfile of just loading the game and opening the NavMap, with WINEDEBUG=all set
anyway yeah, i'll see what someone else says
DarkPlayer, if you want to test it by having a save file at the point just after the intro cutscene, you might need winetricks msxml4 to be able to save
should I see if the Rise of Nations bug can be duplicated with a trial version, if one exists?
DarkPlayer
would be good and don't forget to add the download url
aphirst
Could there be a potential legal issue with me sharing a download URL?
DarkPlayer
not for a demo version, they are supposed be distributed
+to
aphirst: I already added it to the URL field ;-)
aphirst
hah
ok
well better to have it twice than not at all
oh man, wine is slow if you enable all the WINEDEBUG stuff
DarkPlayer
which WINEDEBUG channels did you enable?
aphirst
all obviously, which was probably dumb
DarkPlayer
all is not recommend and is actually never used
aphirst
mm
way way too verbose
DarkPlayer
usually, you would enable "+relay" which logs all function call, but it does not work for COM based stuff like direct3d
aphirst
which would probably be what's malfunctioning
DarkPlayer
+d3d9 (or whatever d3d version the game uses) would be more appropriate in this case
aphirst
i think it's d3d9
well i ran it with that WINEDEBUG and i didn't -see- anything new or different at the time of clicking the navmap icon
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mogorva
is anyone here who would be willing to test if http://speedtest.net/ loads in built-in iexplore? I'm not interested in network benchmarking just 'd like to know if the links (About, Settings, Advertise) on that page work for you?
or iexplore crashes when clicking on any of those links
DarkPlayer
mogorva: crashes in get_frame_by_name
slackner
mogorva: crashes here too
mogorva
slackner, DarkPlayer, yep, thanks for testing :)
the crash is present since 1.7.32, but reverting the commit that I found to be the offending one doesn't resolve the problem
Yoshimo
does speedof.me work?
ie probably has no html5, does it?
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aphirst
alright, time to go home
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DarkPlayer, did you get chance yet to test freelancer on your end?