#wine-staging

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      • jarkko
        shouldnt dx11 be disabled by default with staging, some games do crash because it's not disabled and some people dont know how to disable it or dont notice that they need to disable it
      • there is basically zero dx11 code
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      • NP-HardBot
        10New Wine Staging bug 251 filed by jarkko_korpi@hotmail.com.
      • 04Bug http://bugs.wine-staging.com/show_bug.cgi?id=251 normal, ---, ---, bugs, UNCONFIRMED , D3DXCreateTextureShader
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      • slackner
        fracting: you forgot to attach the patch?
      • NP-HardBot
        10New Wine Staging bug 252 filed by fracting@gmail.com.
      • 04Bug http://bugs.wine-staging.com/show_bug.cgi?id=252 normal, ---, ---, bugs, UNCONFIRMED , Wrong behave of TokenPrimaryGroup causes MSYS2 segfault on many utils like `ls`
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      • fracting
        slackner, no, I'm just slow :)
      • slackner
        NP-Hardass: your bot broke, where are the commit announcements ?
      • @botsnack
      • NP-HardBot
        Om nom nom. Thanks slackner
      • slackner
        NP-Hardass: we didn't feed it enough i assume ^^
      • DarkPlayer
        seems like he ate the commits instead
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      • NP-Hardass
        @git rehash
      • @quit
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      • hmm, bot seems hung
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      • slackner
        DarkPlayer: finally! i could move to fiji islands and continue to use wine ;) http://source.winehq.org/patches/data/111003
      • NP-Hardass: whats wrong with the bot? :(
      • NP-Hardass
        slackner: I restarted him and flushed out the git repos, so it's gonna take a min while he grabs the repos anew
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      • @git log wine 31
      • NP-HardBot
        NP-Hardass: [06wine](00http://is.gd/VPNQvb) 02Jacek Caban: ws2_32: Avoid overflows in get_rcvsnd_timeo.
      • NP-Hardass: [06wine](00http://is.gd/pYe3e6) 02Jacek Caban: ws2_32: Call get_rcvsnd_timeo directly.
      • NP-Hardass: [06wine](00http://is.gd/0S3uJ3) 02Jacek Caban: ws2_32: Use get_rcvsnd_timeo helper in getsockopt.
      • NP-Hardass: [06wine](00http://is.gd/0KrRD2) 02Henri Verbeet: d2d1: Implement d2d_bitmap_brush_SetExtendModeX().
      • NP-Hardass: [06wine](00http://is.gd/Vq68GX) 02Henri Verbeet: d2d1: Implement d2d_bitmap_brush_GetExtendModeX().
      • NP-Hardass: [06wine](00http://is.gd/KIzXeo) 02Henri Verbeet: d2d1: Implement d2d_bitmap_brush_SetExtendModeY().
      • NP-Hardass: [06wine](00http://is.gd/vVmyKg) 02Henri Verbeet: d2d1: Implement d2d_bitmap_brush_GetExtendModeY().
      • NP-Hardass: [06wine](00http://is.gd/mQb3kd) 02Henri Verbeet: wined3d: Cleanup the sampler map in shader_cleanup() (Valgrind).
      • NP-Hardass: [06wine](00http://is.gd/SxLglT) 02Mark Harmstone: uxtheme: Stub out buffered painting functions.
      • NP-Hardass: [06wine](00http://is.gd/i6zP5Q) 02Michael Stefaniuc: dmloader: Use the generic DirectMusicObject implementation for DMContainer.
      • NP-Hardass: [06wine](00http://is.gd/3rsK3v) 02Michael Stefaniuc: dmloader/tests: Add more DirectMusicCollection tests.
      • NP-Hardass: [06wine](00http://is.gd/z0GNca) 02Michael Stefaniuc: dmloader: Add and use a generic IPersistStream_GetClassID.
      • NP-Hardass: [06wine](00http://is.gd/yC1l8L) 02Michael Stefaniuc: dmloader: Remove superfluous "IDirectMusicContainer" from method names.
      • NP-Hardass: [06wine](00http://is.gd/zzESgd) 02Michael Stefaniuc: dmscript: Use the generic DirectMusicObject implementation for DMScript.
      • NP-Hardass: [06wine](00http://is.gd/BHsbX6) 02Michael Stefaniuc: dmscript: Get rid of the extra pointer to a DMUS_OBJECTDESC.
      • NP-Hardass: [06wine](00http://is.gd/QP9yaB) 02Sebastian Lackner: d3d9/tests: Fix compile error with gcc 4.9.
      • NP-Hardass: [06wine](00http://is.gd/zo0SFp) 02Sebastian Lackner: wine.inf: Remove deprecated daylight saving time information for various timezones.
      • NP-Hardass: [06wine](00http://is.gd/2Qntjd) 02Sebastian Lackner: wine.inf: Fix timezone for Africa/Windhoek.
      • NP-Hardass: [06wine](00http://is.gd/r24tG2) 02Sebastian Lackner: wine.inf: Fix timezone for America/St_Johns.
      • NP-Hardass: [06wine](00http://is.gd/NLVoJw) 02Sebastian Lackner: wine.inf: Fix timezone for America/Tijuana.
      • NP-Hardass: [06wine](00http://is.gd/PZxTrq) 02Michael Müller: ntdll: Add support for Dynamic DST (daylight saving time) information in registry.
      • NP-Hardass: [06wine](00http://is.gd/rIDRfd) 02Nikolay Sivov: dmime: Don't expose IDirectMusicAudioPath impl details.
      • NP-Hardass: [06wine](00http://is.gd/pZ8BCW) 02Alexandre Julliard: riched20: Update rectangle on WM_WINDOWPOSCHANGED instead of WM_SIZE.
      • NP-Hardass: [06wine](00http://is.gd/1xgqR4) 02Matteo Bruni: wined3d: Set spotlight direction .w component to 0.0f.
      • NP-Hardass: [06wine](00http://is.gd/cCEn6U) 02Matteo Bruni: wined3d: Store the directional light direction in the lightDirn field.
      • NP-Hardass: [06wine](00http://is.gd/5RyHT8) 02Matteo Bruni: wined3d: Use struct wined3d_vec4 to store the light position and direction.
      • NP-Hardass: [06wine](00http://is.gd/hhhutx) 02Matteo Bruni: wined3d: Don't use the builtin FFP uniforms for the lights.
      • NP-Hardass: [06wine](00http://is.gd/12qlP8) 02Nikolay Sivov: include: Use wellknown DISPID_* values.
      • NP-Hardass: [06wine](00http://is.gd/JGoQhA) 02Nikolay Sivov: include: Added IShellFolderViewDual definition.
      • NP-Hardass: [06wine](00http://is.gd/E3ffd1) 02Huw Davies: comctl32: Move the style change code to the TB_SETSTYLE handler.
      • NP-Hardass: [06wine](00http://is.gd/AG0kKb) 02Huw Davies: comctl32: A change in TBSTYLE_WRAPABLE should produce a recalc.
      • NP-Hardass
        slackner: ^^ :) all better
      • slackner
        NP-Hardass: thx ^^
      • NP-Hardass
        np
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