#loot

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      • inire
        WrinklyNinja doesn't have VR hardware?
      • hm.
      • NOTICE: [13loot] 15mbguinta commented on issue #924: Seconding this request 02https://git.io/vxHo8
      • NOTICE: [13loot] 15rxantos opened issue #925: Loot failing due to not being able to download a font. 02https://git.io/vxHKx
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #925: You've totally misunderstood [what's going on](https://loot.github.io/docs/help/LOOT-FAQs.html#blocked-resource). 02https://git.io/vxHiM
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #924: Does Skyrim VR use `.bsa` or `.ba2` archives?... 02https://git.io/vxH1g
      • NOTICE: [13skyrimse] 15pStyl3 opened pull request #68: Update Dirty Plugin Info for the Official Plugins (06v0.10...06v0.10) 02https://git.io/vxH9J
      • NOTICE: [13loot] 15Darkaxt commented on issue #924: I am not sure about .ba2, I can tell that it is using .bsa since most mods from SEE seems to be compatible wtih this version. Only the ones that need to use the 3rd person are problematic. 02https://git.io/vxH9V
      • NOTICE: [13loot] 15Darkaxt commented on issue #924: I am not sure about .ba2, I can tell that it is using .bsa since most mods from SEE seems to be compatible wtih this version. Only the ones that need to use the 3rd person are problematic. Also the main different from the previous plugins is the lack of keywords in Update.esm related to the survival mode. 02https://git.io/vxH9V
      • NOTICE: [13loot] 15Darkaxt commented on issue #924: I am not sure about .ba2, I can tell that it is using .bsa since most mods from SEE seem to be compatible wtih this version. Only the ones that need to use the 3rd person are problematic. Also the main different from the previous plugins is the lack of keywords in Update.esm related to the survival mode. 02https://git.io/vxH9V
      • NOTICE: [13skyrimse] 15WrinklyNinja closed pull request #68: Update Dirty Plugin Info for the Official Plugins (06v0.10...06v0.10) 02https://git.io/vxH9J
      • NOTICE: loot/skyrimse#139 (v0.10 - 60fc1b8 : pStyl3): The build passed.
      • NOTICE: Change view : https://github.com/loot/skyrimse/compare/917734034e26...60fc1b818bed
      • NOTICE: Build details : https://travis-ci.org/loot/skyrimse/builds/363457526
      • NOTICE: [13loot] 15WrinklyNinja pushed 1 new commit to 06group-metadata: 02https://git.io/vxHHn
      • NOTICE: 13loot/06group-metadata 14c17c583 15Oliver Hamlet: Improve wording of groups editor instructions
      • NOTICE: loot/loot#2079 (group-metadata - c17c583 : Oliver Hamlet): The build passed.
      • NOTICE: Change view : https://github.com/loot/loot/compare/467942d25afb...c17c583d143b
      • NOTICE: Build details : https://travis-ci.org/loot/loot/builds/363458123
      • NOTICE: [13loot.github.io] 15pStyl3 opened issue #64: Improve wording of docs/contributing/Masterlist-Versioning.html 02https://git.io/vxHQp
      • NOTICE: [13loot] 15WrinklyNinja merged 06group-metadata into 06dev: 02https://git.io/vxHFq
      • NOTICE: [13loot.github.io] 15WrinklyNinja closed issue #64: Improve wording of docs/contributing/Masterlist-Versioning.html 02https://git.io/vxHQp
      • NOTICE: [13loot] 15WrinklyNinja 04deleted 06group-metadata at 14c17c583: 02https://git.io/vxHF0
      • NOTICE: [13loot] 15WrinklyNinja closed issue #922: Loot can't run 02https://git.io/vxuz1
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #922: > I know this isn't the place for suggestions but you think you could also make it in LOOT where you can enable/disable plugins?... 02https://git.io/vxHFr
      • NOTICE: [13loot] 15WrinklyNinja closed issue #921: Error: libloadorder failed to set the load order. Details: second time provided was later than self 02https://git.io/vxBVw
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #921: Fixed and merged as of b3a6c464d60d14e0af6780d8ec691330498434f8. 02https://git.io/vxHFo
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #896: Closing this as it's implemented and merged as of c17c583d143bc64f0f98381f2bd3d4647ea96cc6. I don't expect anything more than tweaks to the functionality at this point. 02https://git.io/vxHF6
      • NOTICE: [13loot] 15WrinklyNinja closed issue #896: Add UI for plugin groups 02https://git.io/vAKti
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #924: If people can confirm LOOT works with Skyrim VR using the settings entry given above, I'll start adding proper support. 02https://git.io/vxHF1
      • NOTICE: loot/loot#2080 (dev - c17c583 : Oliver Hamlet): The build passed.
      • NOTICE: Change view : https://github.com/loot/loot/compare/c398b9c68897...c17c583d143b
      • NOTICE: Build details : https://travis-ci.org/loot/loot/builds/363487591
      • NOTICE: [13loot] 15WrinklyNinja opened issue #926: Migrate to Bower-less, Webpack-only UI via Polymer 3 02https://git.io/vxHFN
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #902: Closing this as everything that can be done without Polymer 3's release has been merged into `dev` as of 3b912f8733f35ee769bff4ea9ce0a9857ce09548, and the Polymer 3-dependent bits have been moved to #926. 02https://git.io/vxHFp
      • NOTICE: [13loot] 15Nyteryder17 commented on issue #924: I just tried the above, and it loaded up my plugins file and seemed to work as you would expect. 02https://git.io/vxHxt
      • NOTICE: [13loot] 15Ibbanez commented on issue #919: Alright guys, I was having the same issues as this. My first thought was to set LOOT.exe to run as Admin. MO doesn't like this so much, and throws up an error saying that this is requesting elevated permissions, do you want to run, blah blah blah. If you hit yes, it loads, then crashes like everyone else. I started looking in the logs. It looks like it can't connect to google f
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #919: > It looks like it can't connect to google for some reason for some fonts..... 02https://git.io/vxQfa
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #919: > It looks like it can't connect to google for some reason for some fonts..... 02https://git.io/vxQfa
      • NOTICE: [13skyrimse] 15CptMcSplody opened pull request #69: Masterlist Addition - Beyond Skyrim Bruma (06v0.10...06v0.10-Masterlist-Updates) 02https://git.io/vxQTP
      • NOTICE: [13fallout4] 15pStyl3 opened pull request #65: Add Clean Plugin Data (06v0.10...06v0.10) 02https://git.io/vxQIi
      • NOTICE: [13fallout4] 15WrinklyNinja pushed 1 new commit to 06v0.10: 02https://git.io/vxQLh
      • NOTICE: 13fallout4/06v0.10 14e47acd4 15pStyl3: Add Clean Plugin Data (#65)
      • NOTICE: loot/fallout4#294 (v0.10 - e47acd4 : pStyl3): The build passed.
      • NOTICE: Change view : https://github.com/loot/fallout4/compare/33ed52b14439...e47acd49735d
      • NOTICE: Build details : https://travis-ci.org/loot/fallout4/builds/363581387
      • NOTICE: [13skyrimse] 15WrinklyNinja closed pull request #69: Masterlist Updates (06v0.10...06v0.10-Masterlist-Updates) 02https://git.io/vxQTP
      • NOTICE: loot/skyrimse#143 (v0.10 - b1bed8b : McSplody): The build passed.
      • NOTICE: Change view : https://github.com/loot/skyrimse/compare/60fc1b818bed...b1bed8b3f887
      • NOTICE: Build details : https://travis-ci.org/loot/skyrimse/builds/363582475