NOTICE: [13loot] 15NightHammer1000 opened issue #924: Skyrim VR? 02https://git.io/vxS7O
NOTICE: [13loot] 15WrinklyNinja commented on issue #869: Hmm, this may need changes all the way down to libloadorder, as it defines the games' local app data folder names, and while they can be overridden, LOOT doesn't provide a way to do so on a per-game basis...... 02https://git.io/vNbqf
NOTICE: [13loot] 15WrinklyNinja commented on issue #924: No as I don't own any VR kit so can't figure it out myself, but see #869 for how Fallout 4 VR support got added: I'd need similar info. 02https://git.io/vxSdM
NOTICE: [13loot] 15Darkaxt commented on issue #924: Registry:... 02https://git.io/vxHYR
NOTICE: [13loot] 15Darkaxt commented on issue #924: Registry:... 02https://git.io/vxHYR
NOTICE: [13loot] 15WrinklyNinja commented on issue #924: > Base plugins:... 02https://git.io/vxHGT
NOTICE: [13loot] 15Darkaxt commented on issue #924: Yes, the standard shipped plugins from the SSE version. 02https://git.io/vxH0i
NOTICE: [13loot] 15Darkaxt commented on issue #924: Yes, the standard shipped plugins from the SSE version:... 02https://git.io/vxH0i
NOTICE: [13loot] 15Darkaxt commented on issue #924: Yes, the standard shipped plugins from the SSE version:... 02https://git.io/vxH0i
NOTICE: [13loot] 15Darkaxt commented on issue #924: Yes, the standard shipped plugins from the SSE version:... 02https://git.io/vxH0i