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NOTICE: [13skyrim] 15Freso commented on issue #141: LGTM. 02https://git.io/vQVGT
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NOTICE: [13skyrim] 15Freso closed pull request #141: Updated metadata for Skyrim Unlocked and Enchanting Awakened (06v0.10...06v0.10) 02https://git.io/vQgBi
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NOTICE: loot/skyrim#473 (v0.10 - b86fd4e : Frederik “Freso” S. Olesen): The build passed.
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NOTICE: Change view : https://github.com/loot/skyrim/compare/b06389e34e10...b86fd4ee66bc
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NOTICE: Build details : https://travis-ci.org/loot/skyrim/builds/250578145
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micmou joined the channel
8:22 AM
micmou
So it seems that LOOT refuses to even launch on my PC. Some Info, Latest Windows 10 Creators Update, Fallout 4 and all DLC, Mods installed through NMM latest version. I double click on the LOOT.exe a little loading wheel pops up for about half a second and then vanishes. I never catch the process running using Task Manager. Steps I have tried to fix. Unistall Reinstall of LOOT, Deleting LOOT APPDATA, Running in Compat mode going from
8:22 AM
Running as Admin. Loot is installed it D:/LOOT Same drive as my game.
8:25 AM
Freso
Hi micmou :)
8:25 AM
micmou
Hi
8:25 AM
Freso
1) You shouldn't need to run LOOT as Admin.
8:26 AM
micmou
ok
8:26 AM
Freso
8:26 AM
micmou
Ohh thats why I came here I forgot to mention that it is not generating any logs
8:26 AM
Freso
WrinklyNinja knows the internals of LOOT the best, but unfortunately he doesn't hang out here on IRC often. :(
8:26 AM
Oh.
8:27 AM
Hm.
8:27 AM
micmou
The AppData folder is not even being created
8:27 AM
Freso
Did you try the «If you can't reach the settings dialog» steps?
8:27 AM
Try and create it?
8:27 AM
micmou
Yes
8:28 AM
I will create folder and see
8:30 AM
I doubt debug log is helpful.. But I will pastebin it and create an issue although there is no error in the debug log
8:30 AM
List Loot ver, API ver, then detects games stopping at skyrim
8:31 AM
Freso
What version of LOOT?
8:31 AM
micmou
LOOT Version: 0.11.0+7976a4de
8:31 AM
latest Release off github
8:32 AM
8:32 AM
Freso
Are you using Windows in US English or some other language?
8:32 AM
micmou
US English
8:32 AM
Freso
8:33 AM
micmou
IK IK That is to avoid spamming the IRC the Issue will have the file attached
8:34 AM
I had to create my settings.yaml file?
8:34 AM
only line in it
8:34 AM
enableDebugLogging: true
8:34 AM
which I put there
8:35 AM
But to me all the log tells me is it is stopping at skyrim. The game I want to use for is Fallout 4
8:36 AM
Freso
8:36 AM
If you're feeling adventurous, you can try and fetch the latest development build.
8:36 AM
8:36 AM
8:37 AM
8:37 AM
micmou
Ok T-T Soz about pastebin :P
8:37 AM
I will snag latest Dev build do I have to build?
8:37 AM
Freso
No, it's already built. :)
8:38 AM
micmou
Okay took me a minute
8:38 AM
Freso
Every time we commit to the dev branch the system automatically builds a new version. (If it passes the automated tests.)
8:38 AM
micmou
yeah I usually use jarvis didnt see Files button it is 2am
8:39 AM
Freso
:)
8:39 AM
micmou
I also did not think of creating the .yaml file to get the log to generate not that the log is very useful...
8:40 AM
Nop Same issue with latest Dev
8:41 AM
Freso
Darn. Definitely make an issue on GitHub then. Maybe Wrinkly has more ideas.
8:42 AM
And note that you tried with the latest _dev build as well.
8:42 AM
micmou
Will do linky incoming
8:42 AM
NOTICE: [13loot] 15micmou opened issue #798: App Fail to Start 02https://git.io/vQVSs
8:42 AM
Ohh lel
8:42 AM
Freso
micmou: ^ ;)
8:42 AM
micmou
Bot beat me :P
8:42 AM
Freso
:)
8:43 AM
micmou
In meant time you have any LO suggestion since Loot broke RN
8:43 AM
8:43 AM
Freso
(FWIW, LOOT runs fine for me.)
8:43 AM
micmou
For me
8:43 AM
Freso
(On Windows 10. For Fallout 4. Even under MO.)
8:43 AM
micmou
Broken for me
8:44 AM
Freso
Oh, that's a very short LO.
8:44 AM
micmou
Sorry should be more specific
8:44 AM
Freso
It's probably fine.
8:44 AM
micmou
Giving frost a go
8:44 AM
kk
8:44 AM
Freso
With only 8 mods, chances of conflicts are much less.
8:45 AM
What is FROST?
8:45 AM
I'm currently setting up for a new FO4 playthrough.
8:45 AM
micmou
Umm you know DUST from NV?
8:45 AM
Freso
No. :D
8:46 AM
micmou
Ohh well it is a super hard survival mod
8:46 AM
Freso
I played FO1 and FO3, never got around to NV. :)
8:46 AM
8:46 AM
Oh, no.
8:46 AM
micmou
8:46 AM
Freso
8:46 AM
micmou
There you go :D
8:47 AM
I am a huge Call of Chernoybl/Metro fan
8:47 AM
Freso
Looks interesting, but a bit too much of an overhaul for my coming playthrough.
8:47 AM
micmou
And My masochism decided to extend to fallout 4 while I wait for great mods like Sim Settlements to mature
8:48 AM
Freso
I'm going to try and finally complete a main quest/storyline!!
8:48 AM
micmou
Hence the 8 mod lo
8:48 AM
Usually I am nearing limit :P
8:48 AM
Which is why I wanna get LOOT fixed now before I do my usual go crazy thing
8:48 AM
Freso
Sure.
8:48 AM
I hope Wrinkly will be able to help you.
8:49 AM
micmou
I still prefer FO3 TBH but I am hoping mods change that soon :P
8:50 AM
Especially the talk of Skyrim Together Team working on FO4
8:51 AM
Freso
Skyrim Together Team?
8:51 AM
micmou
WUT
8:52 AM
Freso
Is that the multiplaying thingy?
8:52 AM
micmou
Have you not heard... Yeah Yeah it is and it is coming alone spledidly
8:52 AM
along
8:52 AM
Freso
Sure, I even looked at it, but I guess the name didn't stick. :)
8:52 AM
(Or maybe they've changed it? :shrug:)
8:53 AM
micmou
I am super suprised they didnt take the oppurtunity to make Nora a Companion/Multiplayer component. And it has angered me since like KOTOR 1
8:53 AM
that we basically have the ability to have at all times a companion
8:54 AM
And no studio is all like HMM lets let a other person control that
8:54 AM
Almost every modern RPG has either Optional or Mandatory Companions why no let someone else control is all I am saying T-T
9:41 AM
Freso
Nora? As in FO4 Nora? What?
9:41 AM
Oh, right.
9:41 AM
And probably because "nobody wants to be someone else's sidekick".
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(Even though some people don't mind, but hey.)
11:15 AM
NOTICE: [13loot] 15Freso created 06update-danish-translation (+2 new commits): 02https://git.io/vQwUz
11:15 AM
NOTICE: 13loot/06update-danish-translation 14ec8f5bb 15Frederik “Freso” S. Olesen: Update Danish loot.pt from .pot...
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NOTICE: 13loot/06update-danish-translation 14a85cb51 15Frederik “Freso” S. Olesen: Update Danish translation...
11:15 AM
NOTICE: [13loot] 15Freso opened pull request #799: Update danish translation (06dev...06update-danish-translation) 02https://git.io/vQwUV
11:20 AM
NOTICE: [13loot] 15Freso 04force-pushed 06update-danish-translation from 14a85cb51 to 14887f7ec: 02https://git.io/vQwTt
11:20 AM
NOTICE: 13loot/06update-danish-translation 14d8dc523 15Frederik “Freso” S. Olesen: Update Danish loot.po from .pot...
11:20 AM
NOTICE: 13loot/06update-danish-translation 14887f7ec 15Frederik “Freso” S. Olesen: Update Danish translation...
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NOTICE: loot/loot#1825 (update-danish-translation - a85cb51 : Frederik “Freso” S. Olesen): The build passed.
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NOTICE: Change view : https://github.com/loot/loot/compare/ec8f5bbad571^...a85cb51b455c
11:29 AM
NOTICE: Build details : https://travis-ci.org/loot/loot/builds/250721627
11:31 AM
I should look into if those builds can be sped up...
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NOTICE: [13loot] 15Freso commented on pull request #799 14887f7ec: Eh. I didn't intend to change/update `template.pot` too, but I guess `/scripts/git/pre-commit` wasn't run with or since 221d3ef3430caed562dff36dafbc4013fd7ae8a7, and I don't feel like making a new commit just to separate out this change. C'est la vie. 02https://git.io/vQwkV
11:39 AM
NOTICE: loot/loot#1827 (update-danish-translation - 887f7ec : Frederik “Freso” S. Olesen): The build passed.
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NOTICE: Change view : https://github.com/loot/loot/compare/a85cb51b455c...887f7ec75e77
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NOTICE: Build details : https://travis-ci.org/loot/loot/builds/250723267
11:45 AM
NOTICE: [13loot] 15Freso closed pull request #799: Update danish translation (06dev...06update-danish-translation) 02https://git.io/vQwUV
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NOTICE: loot/loot#1829 (dev - df62b79 : Frederik “Freso” S. Olesen): The build passed.
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NOTICE: Change view : https://github.com/loot/loot/compare/de3870669105...df62b793731d
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NOTICE: Build details : https://travis-ci.org/loot/loot/builds/250731321
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micmou has quit
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NOTICE: [13fallout4] 15Freso pushed 2 new commits to 06v0.10: 02https://git.io/vQw8q
13:52 PM
NOTICE: 13fallout4/06v0.10 146eaef0b 15Frederik “Freso” S. Olesen: Add Optimized Vanilla Textures...
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NOTICE: 13fallout4/06v0.10 141139d69 15Frederik “Freso” S. Olesen: Reorder FO4Edit version comments for `dirty` entries...
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NOTICE: loot/fallout4#208 (v0.10 - 1139d69 : Frederik “Freso” S. Olesen): The build passed.
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NOTICE: Change view : https://github.com/loot/fallout4/compare/40395e1d1a55...1139d6973ac6
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NOTICE: Build details : https://travis-ci.org/loot/fallout4/builds/250773871
13:55 PM
Freso 🙌
14:04 PM
NOTICE: [13loot.github.io] 15Freso opened issue #60: @Kaenguru-Knobel-Kette breaks credits page :) 02https://git.io/vQw4H
14:05 PM
I think the LOOT masterlists should probably have been made under a more permissive license.
14:06 PM
CC0 or CC-by or MIT/BSD.
14:16 PM
NOTICE: [13loot.github.io] 15Freso opened issue #61: Relicensing the masterlist files/repositories 02https://git.io/vQwRW
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NOTICE: [13loot.github.io] 15WrinklyNinja commented on issue #60: Darn, I'll take a look at it. 02https://git.io/vQw0I
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NOTICE: [13loot.github.io] 15WrinklyNinja commented on issue #61: > However, I feel like we should encourage as wide use of the masterlists as possible, which the GPL somewhat hinders.... 02https://git.io/vQwuV
14:40 PM
inire
you talkin to yourself in here mate?
14:45 PM
Freso
inire: Of course. Nobody else's talking in here. ;_;
14:45 PM
inire
all good
14:45 PM
lootbot talks a lot
14:49 PM
Freso
It sure does. ❤️
15:52 PM
NOTICE: [13fallout4] 15Freso closed pull request #34: Add official High Resolution Texture Pack (06v0.10...06thurask-patch-1) 02https://git.io/vDgjC
15:56 PM
NOTICE: loot/fallout4#209 (v0.10 - 125d647 : Frederik “Freso” S. Olesen): The build passed.