#loot

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      • NOTICE: [13loot] 15WrinklyNinja opened issue #652: Script freeing up space on Bintray 02https://git.io/vixPY
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      • NOTICE: [13loot] 15pocketsocket opened issue #653: Erro code 12 02https://git.io/vipiz
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #653: The error in your log is ... 02https://git.io/vipHx
      • NOTICE: [13falloutnv] 15WrinklyNinja commented on issue #31: > EDIT - As long as I have your attention...LOOT tosses warnings about Project Nevada - Core.esm and oHUD.esm needing NVSE installed; I do have the current stable NVSE but I use the modded FNV4GB loader, available on the NVSE site, in place of the default NVSE loader. I ignore the warning since everything seems to be fine (in-game console command for NVSE shows that its installed, etc), and I mention it
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      • NOTICE: [13loot] 15WrinklyNinja created 06delete-old-branch-artifacts (+1 new commit): 02https://git.io/vihlL
      • NOTICE: 13loot/06delete-old-branch-artifacts 149eb9c19 15Oliver Hamlet: Add AppVeyor script to delete merged branch artifacts...
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #652: I've started to delete old merged branch artifacts using the committed script, manually hardcoding the currentBranch, bintrayToken and currentCommitId variable values, changing the latter each time the script is run. ... 02https://git.io/vihlS
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #652: I've started to delete old merged branch artifacts using the committed script, manually hardcoding the currentBranch, bintrayToken and currentCommitId variable values, changing the latter each time the script is run. ... 02https://git.io/vihlS
      • NOTICE: loot/loot#1413 (delete-old-branch-artifacts - 9eb9c19 : Oliver Hamlet): The build passed.
      • NOTICE: Change view : https://github.com/loot/loot/commit/9eb9c1997c25
      • NOTICE: Build details : https://travis-ci.org/loot/loot/builds/162888186
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #652: I've started to delete old merged branch artifacts using the committed script, manually hardcoding the currentBranch, bintrayToken and currentCommitId variable values, changing the latter each time the script is run. ... 02https://git.io/vihlS
      • NOTICE: [13loot] 15WrinklyNinja pushed 2 new commits to 06delete-old-branch-artifacts: 02https://git.io/vih0x
      • NOTICE: 13loot/06delete-old-branch-artifacts 1405956cc 15Oliver Hamlet: Don't delete old master branch build artifacts
      • NOTICE: 13loot/06delete-old-branch-artifacts 14c837044 15Oliver Hamlet: Fix extracting branches from bintray versions...
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #652: I should also note that because the script looks for artifact versions for branches that have a commit merged into dev, it's possible that artifacts from an older, unrelated branch with the same name to get deleted too. Since two branches can't have the same name, this can only happen if the older branch was deleted before the newer branch was created, so chances are its artifacts aren't worth keeping either
      • NOTICE: loot/loot#1414 (delete-old-branch-artifacts - c837044 : Oliver Hamlet): The build passed.
      • NOTICE: Change view : https://github.com/loot/loot/compare/9eb9c1997c25...c83704425ea7
      • NOTICE: Build details : https://travis-ci.org/loot/loot/builds/162897984
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      • NOTICE: [13loot] 15pocketsocket commented on issue #653: It seems to be the same error every time. I am using Firefox and edge, and I can access the url no problem. 02https://git.io/vihPP
      • NOTICE: [13loot] 15pocketsocket commented on issue #653: Thank you for you quick reply!... 02https://git.io/vihPP