#loot

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      • NOTICE: [13skyrim] 15Altarya commented on issue #116: Greetings, and thanks for the answer,... 02https://git.io/vKQuZ
      • NOTICE: [13loot] 15WrinklyNinja 04force-pushed 06travis-build-all from 1404bdef1 to 14cbe2c6f: 02https://git.io/vK9OM
      • NOTICE: 13loot/06travis-build-all 144abe505 15Oliver Hamlet: Build all targets on Travis
      • NOTICE: 13loot/06travis-build-all 14d851d0e 15Oliver Hamlet: Package and deploy Travis targets to Bintray
      • NOTICE: 13loot/06travis-build-all 141eb1a40 15Oliver Hamlet: Remove MinGW CMake config...
      • NOTICE: loot/loot#1256 (travis-build-all - cbe2c6f : Oliver Hamlet): The build passed.
      • NOTICE: Change view : https://github.com/loot/loot/compare/04bdef11b4bc...cbe2c6fbd3dc
      • NOTICE: Build details : https://travis-ci.org/loot/loot/builds/147385543
      • NOTICE: [13loot] 15WrinklyNinja merged 06travis-build-all into 06dev: 02https://git.io/vKQM9
      • NOTICE: [13loot] 15WrinklyNinja 04deleted 06travis-build-all at 14cbe2c6f: 02https://git.io/vKQDw
      • NOTICE: loot/loot#1257 (dev - cbe2c6f : Oliver Hamlet): The build passed.
      • NOTICE: Change view : https://github.com/loot/loot/compare/14d73450b0a8...cbe2c6fbd3dc
      • NOTICE: Build details : https://travis-ci.org/loot/loot/builds/147387818
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #610: Automated Linux builds and deployments have been merged into the `dev` branch, and they run on a fresh install of Ubuntu 16.04 (I've fixed the `LD_LIBRARY_PATH` requirement), so I'm closing this as the answer to the issue's question is "yes"! 02https://git.io/vKQyq
      • NOTICE: [13loot] 15WrinklyNinja closed issue #610: Possible to run on unixy system? 02https://git.io/vKry6
      • NOTICE: [13loot.github.io] 15WrinklyNinja pushed 1 new commit to 06master: 02https://git.io/vKQxD
      • NOTICE: 13loot.github.io/06master 1495137d5 15Oliver Hamlet: Update steps for making a release
      • NOTICE: [13loot] 15Freso commented on issue #610: I still get... 02https://git.io/vK7LK
      • NOTICE: [13fallout4] 15Freso pushed 2 new commits to 06v0.8: 02https://git.io/vK7GS
      • NOTICE: 13fallout4/06v0.8 140fbdaa2 15Frederik “Freso” S. Olesen: Add Vault-Tec Workshop DLC.
      • NOTICE: 13fallout4/06v0.8 145f7814e 15Frederik “Freso” S. Olesen: Reorganise the UFO4P entries....
      • NOTICE: loot/fallout4#136 (v0.8 - 5f7814e : Frederik “Freso” S. Olesen): The build passed.
      • NOTICE: Change view : https://github.com/loot/fallout4/compare/321ceec35d84...5f7814e064fd
      • NOTICE: Build details : https://travis-ci.org/loot/fallout4/builds/147433678
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #610: Those are dependencies. The binaries are built on Ubuntu, I don't expect them to work on other flavours, because they won't have the same libraries installed by default or maybe even available. 02https://git.io/vK7Ck
      • NOTICE: [13loot] 15WrinklyNinja commented on issue #610: Those are dependencies, no way around it. The binaries are built on Ubuntu, I don't expect them to work on other flavours, because they won't have the same libraries installed by default or maybe even available. 02https://git.io/vK7Ck
      • NOTICE: [13loot] 15Freso commented on issue #610: Sure. Like I said, I'll have to look into compiling the binary under Arch itself, so it will be compiled with the system libraries:... 02https://git.io/vK74S
      • NOTICE: [13skyrim] 15Freso commented on issue #116: I don't see anywhere in what you have tried that you tried to remove the `%LOCALAPPDATA%\LOOT` folder. Perhaps try to do a clean install of LOOT (no ntdll.dll or other files not included with LOOT normally) but also without the `%LOCALAPPDATA%\LOOT` folder.... 02https://git.io/vK7aE
      • NOTICE: [13loot] 15fortunequacker commented on issue #615: Unfortunately, this "fix", that I thought I discovered, has stopped working. So, back to the drawing board on this one. 02https://git.io/vKdtP