NOTICE: [13skyrim] 15TechAngel85 commented on issue #117: As the author, I am aware of the ITM and UDRs. You shouldn't clean the UDRs. You'll likely have some issues if you do.... 02https://git.io/vKIn8
NOTICE: [13skyrim] 15TechAngel85 commented on issue #117: I've cleaned the ITM from the mod and may or may not work on the UDRs. 02https://git.io/vKIcg
NOTICE: [13loot] 15Gashimahiron commented on issue #575: For the people here still lost and unable to run the latest LOOT, try spamming the program open by holding/mashing enter or whatever method you prefer to open a program repeatedly as fast as possible.... 02https://git.io/vKIC6
NOTICE: [13loot] 15Gashimahiron commented on issue #575: For the people here still lost and unable to run the latest LOOT, try spamming the program open by holding/mashing enter or whatever method you prefer to open a program repeatedly as fast as possible.... 02https://git.io/vKIC6
NOTICE: [13skyrim] 15WrinklyNinja commented on issue #117: @TechAngel85: In all my years of this stuff, I've never come across a single case where UDRs should not be cleaned. ITMs, yes, sometimes they are intentional, but deleting a reference has to my knowledge always been the wrong thing to do. 02https://git.io/vKIgi
NOTICE: [13skyrim] 15WrinklyNinja commented on issue #116: Do [the latest snapshot build](https://www.dropbox.com/sh/scuvwwc6ovzagmd/AAD1TodBAwGQTuV1-4Z2d0sCa?dl=0), [v0.9.0](https://github.com/loot/loot/releases/tag/0.9.0) or [v0.8.1](https://github.com/loot/loot/releases/tag/v0.8.1) work? 02https://git.io/vKI2Y
NOTICE: [13skyrim] 15inire opened issue #118: Note for Better Vampires no longer valid past version 7.2 02https://git.io/vKLTu
NOTICE: [13loot] 15Utumno opened issue #595: loot_get_plugin_tags returns the same set of tags irrespective of mod 02https://git.io/vKLCX
NOTICE: [13loot] 15Utumno opened issue #596: loot_get_version returns 8.0.1 in 9.1 02https://git.io/vKL8h
NOTICE: [13loot] 15WrinklyNinja commented on issue #596: Which DLL did you use, the one in the [v0.9.1 release](https://github.com/loot/loot/releases/tag/0.9.1)? 02https://git.io/vKLRo
NOTICE: [13loot] 15Utumno opened issue #597: loot_get_plugin_tags should accept a set of mods 02https://git.io/vKL26
NOTICE: [13loot] 15Utumno commented on issue #596: Yep the one in LOOT.API.0.9.1-0-gdc24e10.32.bit.7z : https://github.com/loot/loot/releases/download/0.9.1/LOOT.API.0.9.1-0-gdc24e10.32.bit.7z 02https://git.io/vKL2h
NOTICE: [13loot] 15Utumno commented on issue #596: And here is the code we use to get the version: https://github.com/wrye-bash/wrye-bash/blob/114c83729aa50045cac4f381912007826d8048bf/Mopy/bash/loot.py#L242-L255 02https://git.io/vKLas
NOTICE: [13skyrim] 15TechAngel85 commented on issue #117: The UDRs are my rookie mistake when I first made the mod. I've played the game for hours and hours without an issue so there shouldn't be any issues for players. They are mainly deleted light bulbs and clutter. Nothing that is being referenced by anything else so there isn't going to be any issue with them not being there as long as the users install the mod properly and clean the scripts from their saves a
NOTICE: [13skyrim] 15Freso commented on issue #117: > As I stated earlier, adding this to LOOT will be a waste of time because...... 02https://git.io/vKLoL
NOTICE: [13skyrim] 15Freso commented on issue #117: Thanks @inire! 02https://git.io/vKLoh
NOTICE: [13skyrim] 15Freso commented on issue #117: > I wish it was reported on my mod page so that I could handle it there... 02https://git.io/vKLK8
NOTICE: [13skyrim] 15inire commented on issue #117: @Freso you are welcome. I also didn't know how to add to the masterlist.yaml until after I posted this, or I would have made a pull request.... 02https://git.io/vKL6m
NOTICE: [13skyrim] 15Freso commented on issue #118: Does LOOT properly detect Better Vampires' version? 02https://git.io/vKL6O
NOTICE: loot/skyrim#401 (v0.8 - c297726 : Frederik “Freso” S. Olesen): The build passed.
NOTICE: [13skyrim] 15TechAngel85 commented on issue #117: @Freso ... 02https://git.io/vKL1a
NOTICE: [13skyrim] 15inire commented on issue #118: the CRC's are different for the files, but I do not know if it is being detected. I am guessing that there needs to be a diff that gives a CRC listing of what is and is not clean?... 02https://git.io/vKL1Q
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NOTICE: [13loot] 15WrinklyNinja commented on issue #597: > Not sure if you reread and/or reparse the masterlist each time (I would appreciate some insight on the caching policies)... 02https://git.io/vKLDf
NOTICE: [13skyrim] 15WrinklyNinja commented on issue #118: v6.31's E651D755 doesn't match the masterlist's 330cf722, so the dirty message won't get displayed for the v6.31 plugin, so I don't think there's a problem. 02https://git.io/vKLDo
NOTICE: [13skyrim] 15Freso commented on issue #117: > As long as users know it's for the old version that is fine.... 02https://git.io/vKLD1
NOTICE: [13skyrim] 15Freso commented on issue #118: ```... 02https://git.io/vKLyw
NOTICE: [13skyrim] 15WrinklyNinja commented on issue #118: Ah, OK, I was going by what was in @inire's post. 02https://git.io/vKLSu
NOTICE: [13loot] 15WrinklyNinja commented on issue #595: Ah, I didn't have a test for consecutive calls, and sure enough, it's broken... 02https://git.io/vKLSr
NOTICE: [13loot] 15Utumno commented on issue #597: Ok thanks - so you mean that `loot_load_lists` and `loot_eval_lists` are not called in between the calls to `loot_get_plugin_tags` - it would make sense however to have one call to the dlll as context switches are costly. Loading the Bash tags is one of the most costly operations on booting:... 02https://git.io/vKLHk
NOTICE: [13loot] 15Utumno commented on issue #595: Alright - please bump the priority of this - I need this fixed to include newer loot to Bash 307 beta - so even an intermediate built would do (dunno how far is 0.10)... 02https://git.io/vKLHK
NOTICE: [13skyrim] 15inire commented on issue #118: does loot have the ability to pull strings from the HEDR value of the file? 02https://git.io/vKLHQ
NOTICE: [13loot] 15WrinklyNinja commented on issue #596: Oh, this is really stupid - the name of the executable changed a while back from `loot32.dll` to `loot_api.dll`, and the old DLL hung around in the build folder, and I forgot to update the packaging script...... 02https://git.io/vKL59
NOTICE: [13loot] 15WrinklyNinja commented on issue #596: Oh, this is really stupid - the name of the executable changed a while back from `loot32.dll` to `loot_api.dll`, and the old DLL hung around in the build folder, and I forgot to update the packaging script...... 02https://git.io/vKL59
NOTICE: [13loot] 15WrinklyNinja created 06fix-api-archiver (+1 new commit): 02https://git.io/vKLdZ
NOTICE: 13loot/06fix-api-archiver 147d00817 15Oliver Hamlet: Fix the archiver using the old API binary filename...
NOTICE: [13loot] 15WrinklyNinja commented on issue #596: The issue is fixed by 7d008179dfb94c8686c55c6d0418f58994393779, and I'll also remove the API archives from the v0.9.0 and v0.9.1 releases to avoid any further confusion (I could replace them, but that may also be confusing).... 02https://git.io/vKLdp
NOTICE: [13loot] 15WrinklyNinja commented on issue #597: I'll try some profiling for calling from C++, to see if the Python <-> C overhead is significant. 02https://git.io/vKLFA
NOTICE: [13loot] 15WrinklyNinja commented on issue #595: Sure, API bugfixes have priority over enhancements, and I can always release a v0.9.2. 02https://git.io/vKLbX
NOTICE: [13loot] 15WrinklyNinja commented on issue #597: Which game are those timings you posted for, so that I can test against the same masterlist? 02https://git.io/vKLNY
NOTICE: loot/loot#1143 (fix-api-archiver - 7d00817 : Oliver Hamlet): The build passed.
NOTICE: [13skyrim] 15WrinklyNinja commented on issue #118: Yes, it parses the description field for version strings - if LOOT's UI shows a version number next to the plugin's name on its card, then LOOT can detect that string. If it can't, you can report the contents of the description field and I can try to improve the parsing accuracy. 02https://git.io/vKLNA
NOTICE: [13loot] 15WrinklyNinja merged 06fix-api-archiver into 06dev: 02https://git.io/vKLAo
NOTICE: [13skyrim] 15inire commented on issue #118: unfortunately, all versions since 1.7 have the same version number (1.7000000)... 02https://git.io/vKLx4
NOTICE: loot/loot#1144 (dev - 7d00817 : Oliver Hamlet): The build passed.
NOTICE: [13loot] 15WrinklyNinja commented on issue #595: @Utumno: If you don't know, you can get snapshot builds [here](https://www.dropbox.com/sh/scuvwwc6ovzagmd/AAD1TodBAwGQTuV1-4Z2d0sCa?dl=0). Build 6 includes the fix for this issue. 02https://git.io/vKtc8
NOTICE: [13loot] 15WrinklyNinja commented on issue #595: @Utumno: If you don't already know, you can get snapshot builds [here](https://www.dropbox.com/sh/scuvwwc6ovzagmd/AAD1TodBAwGQTuV1-4Z2d0sCa?dl=0). Build 6 includes the fix for this issue. 02https://git.io/vKtc8
NOTICE: [13loot] 15WrinklyNinja 04deleted 06fix-loot-get-plugin-tags at 1465afed1: 02https://git.io/vKtcE
NOTICE: [13loot] 15WrinklyNinja 04force-pushed 06autocomplete-filenames-bash-tags from 14f028e96 to 148c203a1: 02https://git.io/voNPq
NOTICE: 13loot/06autocomplete-filenames-bash-tags 148c203a1 15Oliver Hamlet: Autocomplete plugin filenames and Bash Tags in editor...
NOTICE: [13loot] 15WrinklyNinja created 06masterlist-syntax-changes (+6 new commits): 02https://git.io/vKtCo
NOTICE: 13loot/06masterlist-syntax-changes 1494d2ff7 15Oliver Hamlet: Rename PluginDirtyInfo class to PluginCleaningData...
NOTICE: 13loot/06masterlist-syntax-changes 14503159d 15Oliver Hamlet: Add support for 'clean' metadata key...