#loot

/

      • NOTICE: loot/fallout3#138 (master - 9763d26 : Sharlikran): The build passed.
      • NOTICE: Change view : https://github.com/loot/fallout3/compare/2a22a27a2246...9763d2667f98
      • NOTICE: Build details : http://travis-ci.org/loot/fallout3/builds/48452075
      • NOTICE: loot/falloutnv#107 (master - 3f54559 : Sharlikran): The build passed.
      • NOTICE: Change view : https://github.com/loot/falloutnv/compare/940625e37190...3f5455910cf2
      • NOTICE: Build details : http://travis-ci.org/loot/falloutnv/builds/48452300
      • NOTICE: loot/oblivion#36 (master - 888f07c : Sharlikran): The build passed.
      • NOTICE: Change view : https://github.com/loot/oblivion/compare/8197262fe331...888f07c9383f
      • NOTICE: Build details : http://travis-ci.org/loot/oblivion/builds/48452479
      • NOTICE: loot/skyrim#200 (master - 2755887 : Sharlikran): The build passed.
      • NOTICE: Change view : https://github.com/loot/skyrim/compare/528542d7ff50...27558877e4a5
      • NOTICE: Build details : http://travis-ci.org/loot/skyrim/builds/48452552
      • NOTICE: [13skyrim] 15umbertomarotta opened pull request #61: Add some data for `Immersive detection of NPC.esp`. (06master...06master) 02http://git.io/FZOr
      • NOTICE: [13skyrim] 15WrinklyNinja closed pull request #61: Add some data for `Immersive detection of NPC.esp`. (06master...06master) 02http://git.io/FZOr
      • NOTICE: loot/skyrim#202 (master - c92b384 : Oliver Hamlet): The build passed.
      • NOTICE: Change view : https://github.com/loot/skyrim/compare/27558877e4a5...c92b3840bd0d
      • NOTICE: Build details : http://travis-ci.org/loot/skyrim/builds/48478662
      • Freso joined the channel
      • NOTICE: [13loot] 15WrinklyNinja 04deleted 06libgit2-update at 14b7f42e1: 02http://git.io/FlvS
      • NOTICE: [13loot] 15WrinklyNinja comment on issue #400: One thing it could be: are you on Windows XP, by any chance? 02http://git.io/Fl0G