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RonGranger
hi
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11:04 AM
why do I have 85 loaded chunks if I am alone at the server and havve a render distance of 2 chunks? Or does the server cache all the chunks if I selected a maximun view distance of 12 chunks?
11:05 AM
SphinxC0re
At the moment, the server caches all chunks you've walked on in 5 Minutes. After that, the saving process kicks in and saves dirty chunks to HDD. After that inactive chunks are freed
11:06 AM
"At the moment" means, that LogicParrot is working on a way to optimize this
11:07 AM
11:08 AM
bearbin, are you aware of the community meeting on 31st ?
11:11 AM
RonGranger
ah thank you :D
11:11 AM
SphinxC0re
You are welcome. Small private server or dedicated one?
11:12 AM
RonGranger
i host in on my laptop :D - I currently have no plans to make a public server but I wanted to test cuberite. Sometimes i play together with friends and I don't like Java so Cuberite is the best solution
11:13 AM
SphinxC0re
On which version of Minecraft are you playing
11:13 AM
RonGranger
1.8.9
11:13 AM
SphinxC0re
Very good
11:13 AM
RonGranger
but a friend tried with 1.9
11:13 AM
SphinxC0re
We support the protocol but we lack in features atm
11:14 AM
RonGranger
I know - but it is working with only 1.9 - the most problem is using 2 different client versions :D
11:15 AM
SphinxC0re
Exactly. We are currently trying to find a solution for that problem
11:15 AM
RonGranger
I tested with a friend and he found alot of little bugs. He asked here yesterday if he should create issues for every bug he found but got no answer...
11:15 AM
SphinxC0re
11:15 AM
Okaz
11:15 AM
Okay
11:16 AM
Well then you should tell him that bug reports really help us getting a bigger picture of the current feature situation
11:17 AM
RonGranger
I did ;-)
11:18 AM
SphinxC0re
Sad
11:18 AM
:(
11:18 AM
RonGranger
the largest problems are with terrain generating, minecarts and redstone.
11:18 AM
SphinxC0re
Wtf?
11:18 AM
Terrain generation?
11:18 AM
RonGranger
but he already created a longer and more detailed list - I think he'll report them later
11:18 AM
SphinxC0re
What could possibly be wrong with terrain generation?
11:19 AM
RonGranger
if you load an existing world and add new chunks it looks a bit weird
11:19 AM
SphinxC0re
Oh
11:19 AM
RonGranger
and rails in mines are often turned in the wrong direction
11:19 AM
SphinxC0re
Yeah that's because Cuberite is using it's own terrain generator
11:19 AM
Which is much better than the vanila one
11:19 AM
RonGranger
-i know - and this is great. But there are some bugs :D
11:20 AM
but i like it - the access to the mines from villages and the mills and the houses ...
11:20 AM
SphinxC0re
We even got Japanese villages
11:20 AM
and underwater bases
11:20 AM
RonGranger
really?
11:20 AM
SphinxC0re
yes
11:20 AM
you just have to enable them in the world settings
11:20 AM
RonGranger
some villages created underwater bases but they looked a bit buggy ;-)
11:21 AM
SphinxC0re
There might be some cases where underwater bases are a bit buggy
11:21 AM
you are right
11:24 AM
RonGranger
11:25 AM
SphinxC0re
That actually looks pretty nice. It's not a bug - it's a feature ;)
11:25 AM
RonGranger
I guessed that aswell :D
11:26 AM
the most interesting bug is that you can "lock" a block for using redstoen...
11:27 AM
I mean the repeater - normal redstone works
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11:35 AM
are you able to join a server with authentication?
11:36 AM
SphinxC0re
?
11:36 AM
RonGranger
I want to show you some bugs
11:36 AM
SphinxC0re
I'm sorry, but I don't have time at the moment
11:37 AM
bearbin: bump
11:37 AM
RonGranger
ok
11:42 AM
SphinxC0re
So, see you, bye
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12:07 PM
bearbin
Derp, I was on the wrong channel so I didn't notice all of the talking..
12:10 PM
RonGranger
happebs to me often aswell
12:10 PM
happens
12:10 PM
but more bad is posting sth into wrong channel ;-)
12:13 PM
PureTryOut
RonGranger, I had that issue as well (villager houses spawning under water) in one of my test worlds, quite an interesting bug :p
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NOTICE: [cuberite] tigerw pushed 1 new commit to master: https://git.io/vr97K
14:07 PM
NOTICE: cuberite/master 98cc2a9 Tiger Wang: Made redstone handlers static...
14:43 PM
NOTICE: [cuberite] tigerw force-pushed android from 62c4f36 to 9a4b3bb: https://git.io/vshwP
14:43 PM
NOTICE: cuberite/android 6786bd7 Tiger Wang: Converted to android-cmake for Android building
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NOTICE: cuberite/android 9a4b3bb Tiger Wang: Change.
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NOTICE: [cuberite] QUSpilPrgm opened pull request #3214: Don't let redstone blocks power adjacent blocks. (master...master) https://git.io/vr9jj
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RonGranger
how to change the blockdata in Cuberite? i want to create signs with onclick-actions. - Can I use that?
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or is there any other way to create signs running a command?
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NOTICE: [cuberite] tigerw pushed 1 new commit to master: https://git.io/vrHLP
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NOTICE: cuberite/master a567b36 QUSpilPrgm: Don't let redstone blocks power adjacent blocks. (#3214)...
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21:24 PM
Hey, I want to check if a player clicks a special sign in a special world (via plugins) - what is the best way to check that?
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NOTICE: [cuberite] PlasmaPower opened pull request #3217: Add getTeamNames to cScoreboard (master...master) https://git.io/vrH3i